MOMATO

I've always been interested in tarnishing masterpieces and breaking the shackles of tradition. A museum with no rules and exhibits with no value sounds like a paradise.So yeah, I create this game, Have Fun!!!

BGM

I split the whole game experience into three parts, and I used 3 parts of background music to represent them. The first part uses the music from Don Quixote's introduction part, I try to use this part of music to express the sad and depressing atmosphere to remind everyone of every night of overtime work.

The second part uses “Act I: Entree Of Basil, Scene Of Kitri & Basil (Minkus)”, The music describes the story of a couple who couldn’t get married because their parents blocked them. I don’t know what it feels like, but it must be as same as being blocked by the boss and unable to go home to help her boyfriend celebrate his birthday.

The final part uses ”Act II: Coda (Minkus)”, This piece of music pushes the whole story to a climax, and players can destroy everything as much as they want in the cheerful background music.

DEMO

All vases, sculptures, and statues in the art gallery can be knocked down and destroyed, and baseball bats and tomatoes have the same destructive function.

Easter eggs

“What is worth more—art or life?”